Hermes Agent adds official Meshy plugin for 3D generation
Agent frameworks are starting to absorb 3D content creation as a native skill, not just text or image tasks. Developers building games in Godot or prototyping printable models can now delegate asset generation to an agent without leaving their chat workflow. Compared with calling Meshy's web app directly, the plugin adds inline rendering, animation previews and persistent prompt history.
Nous Research's Hermes Agent now supports an official plugin for Meshy AI, connected through Meshy's MCP server. Users can prompt Hermes to generate a 70m poly treasure chest for Godot or convert a photo of a mug into a printable 3D model. In Hermes Desktop, generated models render in chat, rigged characters animate inline, and a gallery stores every model and prompt. On messaging apps, Hermes sends a short preview video so users can create on the go.
Hermes Agent now has an official plugin for @MeshyAI.
Ask Hermes to make a 70m poly treasure chest for Godot, or to turn a photo of a mug into a model you can print, and it does the job through Meshy's MCP server.
In Hermes Desktop the models render in chat, rigged characters animate inline, and a gallery stores every model and prompt. On messaging apps, Hermes sends a short preview video so you can create on the go.
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