OpenAI Codex用户量翻了6倍,500万人周活!负责人聊AI为什么做不好设计,以及他们怎么用品味做产品。
OpenAI的Codex桌面应用自2月以来使用量增长6倍,周活跃用户突破500万。几乎100%的OpenAI员工(不仅工程师)日常使用Codex。负责人Andrew Ambrosino认为AI在设计方面表现糟糕,产品品味才是核心竞争力。他指出如果Codex在11月而非2月发布,很可能失败——同一产品,仅模型不同。
"When anybody can build anything, the taste to know what to build becomes the whole game." — @ajambr...
"When anybody can build anything, the taste to know what to build becomes the whole game." — @ajambrosino youtube.com/watch?v=P3KDeb… Your browser does not support the video tag. 🔗 View on Twitter Lenny Rachitsky @lennysan Andrew Ambrosino ( @ajambrosino ) leads the team behind the Codex desktop app at @OpenAI . Codex usage has 6x'd since February, reaching over 5M weekly active users, and nearly 100% of OpenAI's employees use the Codex app regularly (and not just the engineers). Andrew's personal mission is to build "the best desktop app that has ever existed, full stop." If you've used the Codex app lately, you know he's not far off from that goal. In our in-depth conversation, we discuss: 🔸 The "zone defense" model of how PMs at OpenAI operate 🔸 Why AI is so bad at design 🔸 Why Andrew thinks the Codex app would have flopped if they'd shipped it in November instead of February (same product—only the model changed) 🔸 What “taste” really means as a professional skill 🔸 How Andrew uses Codex to run his workflows 🔸 His vision for Codex + ChatGPT Listen youtu.be/P3KDebPTUrw ohRbCiu 🔗 View Quoted Tweet 💬 9 🔄 4 ❤️ 44 👀 10551 📊 13 ⚡