这个demo展示了怎么让AI自动派生子agent帮你优化游戏画面和可玩性,挺实用的,适合搞游戏开发的人看看。
该演示展示了基于动态工作流(dynamic workflows)构建的harness框架。框架可根据需要动态生成子代理(subagent),对开放世界游戏的图形和可玩性进行批判与改进。这个示例来自开发者正在构建的另一个开放世界游戏项目。
For a fun little example of how the harness works, which is essentially built on top of my dynamic w...
For a fun little example of how the harness works, which is essentially built on top of my dynamic workflows functionality. The harness dynamically spins out a subagent (as needed) to critique and improve things like graphics and playability. This is super interesting. This is for another open-world game I have been building. Your browser does not support the video tag. 🔗 View on Twitter 💬 1 🔄 1 ❤️ 3 👀 665 📊 2 ⚡