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Capcom 公开 REX 引擎演进计划,展望与 AI 协作开发游戏的未来

Capcom is preparing for a ‘future where we create games together with AI’

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Capcom 程序员在内部大会讲了 RE 引擎要怎么加 AI,做游戏开发或关心 3A 工作流变化的可以看看。

在 Capcom Open Conference RE: 2026 上,程序员 Satoshi Ishida 发表了关于 REX 项目的演讲,主题是让 RE 引擎进一步演进。Capcom 表示正在为“与 AI 共同开发游戏”的未来做准备,计划把 AI 引入游戏开发流程。这与《Pragmata》以 AI 恐惧为题材形成有趣对照。演讲披露了 RE 引擎的技术路线图。

图片来源 · theverge
原文 · theverge

Capcom is preparing for a ‘future where we create games together with AI’

Capcom's Pragmata might be all about the horrors of AI, but in practice the studio doesn't seem so down on the tech. During the Capcom Open Conference RE: 2026 programmer Satoshi Ishida gave a presentation with the mouthful of a title: "The Outlook and Future of the REX Project, Further Evolving the RE Engine for […]