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llm-gemini 0.36 发布:Gemini 4 Carbon 向所有用户开放

llm-gemini 0.36

Why we picked it

Gemini 4 Carbon 现在对所有人开放了,首发 $2/$10 的价格跟 GPT-6.1 Sol 一个档,但 12 月 1 号要翻倍到 Opus 5.5 的水平,想尝鲜得抓紧。文中还有 Antigravity IDE 里让它做 Three.js 机甲动画和 /swarm 开 3D 游戏的实测,写代码的可以看看它和 Claude Fable 5.2 的差距。

llm-gemini 0.36 发布,Gemini 4 Carbon 从两周前仅面向"部分网络防御者"的限定范围开放给所有用户。Carbon 定价为首发输入 $2/百万 token、输出 $10/百万 token,与 GPT-6.1 Sol 和 Claude Sonnet 5.5 同价,但 12 月 1 日起将涨价至 $4/$20,与 Opus 5.5 持平。默认思考力度为 medium,可选 low/medium/high 三档。

Body

作者用 Carbon 在 Google Antigravity IDE 里测试了之前给 Claude Fable 5.2 的同一提示词:用 Three.js 制作 Yonkers 机甲站起并踩过曼哈顿、皇后区和布鲁克林的动画,并调用 OpenStreetMap 数据。生成结果需追加一句"build that into a standalone HTML file"才能得到无外部依赖的独立 HTML 文件,随后录屏展示了效果。

YouTube 上还出现了用 Antigravity 的 /swarm 功能让 Carbon 构建开放世界 3D 游戏的案例:玩家骑 GBike 探索 Google Mountain View 园区,Carbon 协调多个子智能体用 Blender 从 Omni 和 Nano Banana 参考图建模 3D 资产,用 WebGL shader 写浏览器游戏,并将程序化 Web Audio 音效与 Lyria 音乐配对。

Original · Simon Willison’s Weblog

llm-gemini 0.36

Release: llm-gemini 0.36 Gemini 4 Carbon was announced two weeks ago for "a subset of cyber defenders", but today it's available to everyone else . This is Google's best ever Gemini, priced at $2/million input and $10/million output at launch (that's GPT-6.1 Sol / Claude Sonnet 5.5 prices) but scheduled to double in price to $4/$20 on December 1st (same as Opus 5.5). Here are three pelicans for the low, medium and high thinking efforts (it defaults to medium). This is the pelican I got for high: Gemini pelicans have all been great for a while now, so I also tested it out using Google's Antigravity IDE with a prompt I first tried with Claude Fable 5.2 yesterday : Make a three js animation where yonkers stands up as a big mech (cool stand up motion) and stomps around manhattan and queens and Brooklyn, use openstreetmap mapping data Here's the HTML result (I had to prompt "build that into a standalone HTML file" to get a version with no external dependencies). I then screen-captured that as a video: Update : Huh, just saw this on YouTube : Using Google Antigravity’s /swarm feature, Carbon built an open-world 3D game where you explore Google’s Mountain View campus as a pelican riding a GBike — coordinating subagents to model 3D assets in Blender from Omni and Nano Banana references, build the browser game in Three.js with WebGL shaders, and pair procedural Web Audio sound effects with Lyria music. Tags: llm-release , gemini , llm , google , generative-ai , ai , llms

Industry Coordinates & Source Verification

This report is categorized under AITOP's "Products" desk, focusing on US frontier AI labs and Silicon Valley technology leaders. Within our cross-regional analytical framework, it directly maps to AI developer toolchains, coding agents, and engineering workflows and US-China foundation model benchmarks and commercialization comparison. Key entities and technical topics under continuous tracking include Gemini, Google, llm-gemini, Antigravity.

Source attribution: curated from Simon Willison’s Weblog.