这论文把智能体记忆里反馈分散和奖励污染的问题一起解决了,Cold-Q降了80%,记忆体积缩了84%,效果很硬核。
RoMeRL将轨迹索引效用空间表示为按结果极性和记忆动态分解的固定维度任务记忆状态。在ALFWorld和LifelongAgentBench上,RoMeRL将Cold-Q比率降低80.0%,反馈密度提高约6.0倍。同时维护记忆大小减少84.4%,LLM调用减少21.1%。论文从理论上证明降阶参数化能增加每个效用坐标的平均反馈,代码已开源。
RoMeRL: Balancing Feedback Coverage and the Memory-Reward Trap in Self-Evolving Agent Memory via Reduced-Order Utility States
Learning-based memory systems for self-evolving LLM agents face two tightly coupled challenges. First, trajectory-indexed utilities grow with the interaction history, thereby dispersing limited feedback over an ever-expanding state space. Second, because trajectory-level rewards are jointly assigned to co-retrieved memories, irrelevant experiences may receive misleading utility updates and consequently enter the memory-reward trap. To address these challenges, we introduce Reduced-Order Memory Reinforcement Learning (RoMeRL), which represents the growing trajectory-indexed utility space using a fixed-dimensional per-task memory state factorized by outcome polarity and memory dynamics. RoMeRL incorporates new experiences through a fixed set of semantic coordinates whose contents are updated or replaced over time, thereby concentrating feedback over a bounded utility support. Theoretically, we show that this reduced-order parameterization increases the average feedback received by each utility coordinate and characterize the steady-state occupancy of erroneous coordinates under a generic coordinate-transition model. Empirically, across ALFWorld and LifelongAgentBench, RoMeRL improves task performance, reduces the Cold-Q ratio by 80.0%, increases feedback density by approximately 6.0 times, reduces the maintained memory size by 84.4%, and cuts LLM calls by 21.1%. These results show that reduced-order utility states support efficient self-evolving agent memory while limiting persistent reward contamination. Code is available at: https://github.com/YOUNG-fnxm/RoMeRL