#neural rendering

13 stories · 0 in 7 days · 4 in 30 days
Stories, products and papers tagged "neural rendering", newest first.
Nov 6
ModelsBuildersSelected11:29
PlayGen2 Real-Time World Model Uses Explicit 3D State

The architectural split between 3D state prediction and rendering avoids the drift that plagues video-frame-recurrent world models, and the laptop-scale latency shows the approach runs on consumer hardware rather than data-centre GPUs. Developers building playable-world or interactive-simulation demos can download the code and weights and extend the framework to other games or rule-based gameplay. It compares with video-only world models like Genie-style systems by trading appearance realism for spatial persistence and control.

arXiv cs.LG@Jihai Zhang et al. (6)Source
Nov 5
Nov 4
ProductsBuildersMulti-source09:52
Chinese content网易《燕云十六声》11 月 24 日实装英伟达 DLSS 5,系国内首款

网易开放世界武侠游戏《燕云十六声》宣布 2026 年 11 月 24 日正式实装英伟达 DLSS 5,成为国内首款、全球首批支持该技术的游戏。DLSS 5 是英伟达在 2026 年 3 月 GTC 大会上公布的新一代实时神经渲染技术,最高可在 4K 分辨率下实时运行。此次接入的是其中的 3D 引-guided 神经渲染方案,在保留美术原有几何与光照缓冲的前提下,由神经网络实时重建光照与材质细节。该版本经英伟达多轮专项调优,目前仅对 RTX 50 系列显卡生效。".replace("3D 引-guided

Event
IT之家Source
Nov 2
Oct 13
Sep 16
Sep 12
Sep 9
Aug 29
Aug 27
Jul 1
Jun 12
May 27